Free OBJ (.obj) to OFF (.off) converter — running entirely in your browser. No upload, no signup, no file limits: your files never leave your device.
STEP · IGES · BREP · STL · OBJ · PLY · GLB · glTF · 3MF · COLLADA · AMF · FBX · 3DS · OFF · LAS · PCD · XYZ · PTS
OBJ is a plain-text mesh format from the world of computer graphics. It stores vertices, normals, texture coordinates and polygon faces, and nearly every 3D application — Blender, Maya, 3ds Max, game engines, renderers — can read and write it, making it a dependable lowest common denominator for mesh exchange.
OFF is a minimal academic mesh format: a vertex list and a face list in plain text, nothing else. Its simplicity makes it a favorite in computational-geometry research, mesh-processing courses and tools like CGAL and MeshLab.
| OBJ | OFF | |
|---|---|---|
| Geometry | Polygon mesh | Polygon mesh |
| Units | No | No |
| Colors & materials | Via MTL sidecar | Optional vertex colors |
| Animations | No | No |
| Typical use | DCC tool interchange | Research & geometry processing |
Yes — free with no accounts, no watermarks and no file-size limits. Conversion runs on your own machine, so there are no server costs behind it.
No. The converter runs entirely in your browser using WebAssembly. Your .obj file never leaves your device, which makes it safe for confidential designs.
Yes — parts and assembly hierarchy are preserved where OFF supports them, and you can optionally merge everything into a single mesh during conversion.
Yes. Every converted model opens in the built-in 3D viewer with an assembly tree, display modes and section views, so you can inspect the result first.
The OBJ importer reads the geometry file alone; an external .mtl sidecar and its texture files are not resolved, so that material detail is absent before export. The OFF result is unitless geometry with no assembly hierarchy, materials, textures or animation.