Cut the triangle count of a 3D model, preview the result in an interactive viewer, and export a much smaller STL, OBJ, PLY, GLB or 3MF.
STL · OBJ · PLY · GLB · 3MF · STEP · IGES
A 3D scan can arrive with several million triangles describing detail no printer or browser will ever reproduce. CAD exports have the same problem in reverse: set the tessellation too fine and a simple bracket becomes a 200 MB STL.
The algorithm repeatedly collapses the edge whose removal changes the surface least, until the target count is reached. Flat regions lose vertices first — that is why a model with large planar faces can shrink dramatically with no visible change, while a highly curved organic shape degrades sooner.
If the model came from CAD and you still have the STEP file, re-export it instead with a coarser setting — see tessellation quality explained. Regenerating from exact geometry always beats decimating an approximation. Use STEP to STL with the Draft or Normal preset.
Photogrammetry output, downloaded models destined for the web, sculpts headed for a game engine, and any mesh that makes your slicer or viewer stutter. Preview the result in the 3D viewer before committing.
Scans and sculpts often survive an 80–90% reduction with no visible difference. Mechanical parts from CAD are less forgiving: their detail is concentrated in a few curved faces, so start around 50% and inspect the silhouette.
Usually yes, but check curved surfaces and small features before printing. Simplification removes vertices, so holes can become polygonal and fillets can flatten. For CAD sources it is better to re-export at a coarser tessellation than to decimate.
STL, OBJ, PLY, GLB and 3MF. Input can be any mesh format plus STEP and IGES, which are tessellated first.
No. Loading, simplification and export all happen in your browser — nothing is transmitted.
No. Decimation removes vertices and can soften sharp edges or break the watertightness a slicer needs. Keep the original model and inspect the simplified result before using it for printing or manufacturing.