Wavefront OBJ
OBJ is a plain-text mesh format from the world of computer graphics. It stores vertices, normals, texture coordinates and polygon faces, and nearly every 3D application — Blender, Maya, 3ds Max, game engines, renderers — can read and write it, making it a dependable lowest common denominator for mesh exchange.
Best for: Exchanging textured meshes between modeling and rendering tools.
Open .obj files in the free online OBJ viewer — assembly tree, section views and display modes, entirely in your browser.
Drop it into the free online OBJ viewer on this site — it renders in your browser with an assembly tree and section views, and the file is never uploaded. No software install needed.
Units: no. Colors/materials: via mtl sidecar. Geometry is stored as polygon mesh.
Use the free OBJ to STL converter: drop the file, press Convert, download. Everything runs locally in your browser — no upload, no signup.
Exchanging textured meshes between modeling and rendering tools.
OBJ geometry normally points to a separate MTL file, which may point again to texture images. If those sidecars are missing or moved, the mesh remains but its intended appearance does not.
No. OBJ is used for dcc tool interchange, and its format does not carry animation tracks.