glTF 2.0 (GL Transmission Format)
glTF is the Khronos royalty-free standard for transmitting 3D scenes. The JSON variant keeps the scene description human-readable with geometry in sidecar buffers, and the ecosystem — Babylon.js, Unity, Unreal, Blender and the browser engines — treats it as the native interchange format for real-time 3D.
Best for: Real-time engines, web development and 3D pipelines.
Open .gltf files in the free online glTF viewer — assembly tree, section views and display modes, entirely in your browser.
Drop it into the free online glTF viewer on this site — it renders in your browser with an assembly tree and section views, and the file is never uploaded. No software install needed.
Units: meters by spec. Colors/materials: full pbr materials. Geometry is stored as gpu-ready triangle mesh.
Use the free glTF to STL converter: drop the file, press Convert, download. Everything runs locally in your browser — no upload, no signup.
Real-time engines, web development and 3D pipelines.
A .gltf document can depend on external .bin buffers and texture images referenced by relative paths. Moving only the JSON breaks those references; use GLB when the model must travel as one file.
Yes. The conversion pipeline on this site handles static geometry, hierarchy and flat colors only, so it does not write or display animation tracks.