Free FBX (.fbx) to PLY (.ply) converter — running entirely in your browser. No upload, no signup, no file limits: your files never leave your device.
STEP · IGES · BREP · STL · OBJ · PLY · GLB · glTF · 3MF · COLLADA · AMF · FBX · 3DS · OFF · LAS · PCD · XYZ · PTS
FBX is Autodesk’s proprietary scene format and the long-time workhorse of game development and animation pipelines. It carries meshes, rigs, skinning, animation takes and materials between tools like Maya, 3ds Max, Blender, Unity and Unreal.
PLY was designed at Stanford for storing 3D-scanned data. Beyond plain geometry it can attach arbitrary per-vertex properties — most importantly vertex colors — which makes it the format of choice for 3D scans, photogrammetry output and point-cloud-derived meshes.
| FBX | PLY | |
|---|---|---|
| Geometry | Polygon mesh scenes | Triangle mesh / scan data |
| Units | Yes | No |
| Colors & materials | Materials & textures | Per-vertex colors |
| Animations | Yes — rigs & takes | No |
| Typical use | Game & animation pipelines | 3D scans & photogrammetry |
Yes — free with no accounts, no watermarks and no file-size limits. Conversion runs on your own machine, so there are no server costs behind it.
No. The converter runs entirely in your browser using WebAssembly. Your .fbx file never leaves your device, which makes it safe for confidential designs.
Yes — parts and assembly hierarchy are preserved where PLY supports them, and you can optionally merge everything into a single mesh during conversion.
Yes. Every converted model opens in the built-in 3D viewer with an assembly tree, display modes and section views, so you can inspect the result first.
FBX can contain textures and animation, but this converter carries geometry, hierarchy and one flat base color per part; texture maps, rigs and animation tracks are omitted. The PLY result has no declared units and does not carry textures, animation or an assembly tree.