Scene JSON (web scene-graph object format)
Scene JSON serializes a full 3D object graph — geometry, materials and hierarchy — as plain JSON, ready to be loaded straight into a browser 3D engine. It is a convenient developer format for web projects that already build their scenes in JavaScript.
Best for: Web development with a browser-based 3D engine.
Scene JSON is an output format here: convert another model to Scene JSON with the free browser-based converter, then open the result in any compatible application.
Units: no. Colors/materials: material definitions. Geometry is stored as scene object graph.
Web development with a browser-based 3D engine.
No. It serializes the object graph of one browser 3D engine and is mainly useful inside web applications built on that engine. It has no standard real-world units and is much less interoperable than glTF or GLB.
Possible. The conversion pipeline on this site handles static geometry, hierarchy and flat colors only, so it does not write or display animation tracks.